A downloadable game for Windows

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Enter the grid, a digital world overrun by hostile programs, and overload all of the enemy's cores to win control over the system!

CORE_OVERLOAD is a simple singleplayer RTS where you command units to gather resources, construct buildings, train combatants, and send armies to do battle in a digital world.

HOW TO PLAY

Build and command units, gather purple bits and yellow spikes, defend your base from enemy attacks and send out forces to clear the enemy out of the grid. The game ends when one team loses all of its cores. Destroy all of the enemy's cores while protecting your own to achieve victory!

CONTROLS

ESC / Tab - Settings menu

Left Click - Select units & buildings, select menu option, place selected building

Left Click Drag - Draws a box to select multiple units at once

Right Click - Issue order depending on what is selected and what is clicked on:

  • the ground to order selected units to move to that location
  • the ground with a building selected to set its spawn waypoint
    • units that building produces will automatically move to that building's spawn waypoint
  • an enemy to order selected units move attack it
  • an unfinished building to order selected workers to construct it
  • resources to order selected workers to gather them
  • our core to order selected workers to deposit resources

Download

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Click download now to get access to the following files:

CORE_OVERLOAD_v1.0.zip 158 MB
CORE_OVERLOAD_v1.1.zip 214 MB

Comments

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Used an army of wizards to roll some outposts. Fun game!

This game is super nice. Real fun to fight and establish map control.

game just doen’t work properly! Why?

Hello minorUser! Could you give me some more info? I'd be happy to help figure out what's not working for you. Are you having trouble starting the game or are you encountering a bug while running it?

(3 edits)

Every the first try to open the game after last time i opened the computer: game gets stuck in a blac full screen; gives this dialog window:

Fatal error: [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Windows/D3D11RHI/PrivateD3D11Util.cpp] [Line: 198] Unreal Engine is exiting due to D3D device being lost (Error: )

the fullscreen window that does’t handle events; // i cannnot close it

nex try to open the game: gives (i guess same) error and starts the song;

Fatal error:
[File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Windows/D3D11RHI/PrivateD3D11Util.cpp] [Line: 198]
Unreal Engine is exiting due to D3D device being lost (Error: 0x887a006 - 'HUNG')

the fullscreen window that does’t handle events; // i cannnot close it

nex try to open the game: gets stuck again and doesn’t play the song;

Fatal error:
[File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Windows/D3D11RHI/PrivateD3D11Util.cpp] [Line: 198]
Unreal Engine is exiting due to D3D device being lost (Error: 0x887a006 - 'HUNG')

the fullscreen window that does’t handle events; // i cannnot close it

next try:

It starts the main (i mean it seems like it gets stuck in the firs iteration of game loop) screen and plays the song (probably becouse the song plays in anoughter theread than the game loop). gives this dialog box:

Fatal Error!

window is closed right after a press to ok or close in the dialog box;// usual windows error

the next few tries: same as second try;

(1 edit)

Thanks for the very detailed bug report! I've looked into this issue and it seems to be Unreal Engine 4 having trouble communicating with your graphics card.

I've uploaded CORE_OVERLOAD_v1.1.zip, an updated version of the game, now updated to the most recent version of Unreal Engine 4, 4.27, in an attempt to fix this.

Hopefully this will fix issues, but if not, here are some options you can try to see if they help:

  • Update your Windows installation to the latest version
  • Update your graphics drivers to the latest release
  • Disable NVIDIA Game Booster
    • NVIDIA and other gpus often offer a Game Booster / Battery Boost / Battery Optimizer that attempt to optimize battery consumption while playing games. Fully disable these options, and if you are on a laptop ensure that it is plugged in.
  • Use the NVIDIA or AMD control panel to force CORE_OVERLOAD.exe to use dedicated graphics
  • Disabling / allowing CORE_OVERLOAD through antivirus/firewall software
  • Try disabling fullscreen as soon as you launch the game (alt-enter should work as a hotkey to toggle fullscreen)

Unfortunately this seems to be an issue with Unreal Engine, and a little out of my scope for fixing beyond the tweaks I've made in v1.1, so hopefully this can fix the issues you are having!

WOAH! Neato game Jame. Love the aesthetic and the intro video.